FarPlaneTwo

FarPlaneTwo

18.5k Downloads

ExceptionInInitializerError with Intel Graphics on MacOS (crash during startup)

Dainternetdude opened this issue ยท 7 comments

commented

The Mojang logo appears and the forge logo starts forging and the big red loading bar gets all the way to FarPlaneTwo before crashing.

Only mods installed are:

  • Forge 1.12.2 14.23.5.2858
  • ForgeRocks 1.12.2 6.20.3
  • MixinCompat 1.12.2 0.8
  • FarPlaneTwo 1.12.2 0.0.1.616

Intel Core i7-1068NG7 @ 2.3GHz
Intel Iris Plus Graphics OpenGL Engine 2.1 INTEL-18.2.10
MacOS 12.0.1 (21A559)
crash-2021-12-10_13.29.54-client.txt

I saw in the FAQ that there's issues with Intel graphics on Windows but not on Linux so maybe this is the same thing but I thought I had better let you know and get the crash report out there as I didn't see anyone else reporting it.

commented

yes it is also happening with me kindly fix this I want to play in this mod for quite a long time now. devs kindly fix it fast

commented

When running in the OpenGL compatibility profile (required for Minecraft 1.12.2), Apple only supports OpenGL up to version 2.1. This is far too old for FarPlaneTwo, which requires OpenGL 4.5 at the moment, and while this requirement will be relaxed in the future, it will not be realistically possible for me to support anything older than 3.0.

The latest Minecraft versions use OpenGL 3.x (3.1 IIRC) in the core profile, which is supported on Apple devices. Once I have updated the mod to those versions and the render code works on OpenGL versions older than 4.5, it will work properly on Apple hardware. However, there is simply no way for me to support Apple devices on Minecraft 1.12.2.

commented

Sounds good dude just typical behaviour from apple wrt java. I had just heard that they supported 4.2 and I hadn't heard of compatibility or core profiles or whatever and so I thought the features you're using couldn't be much higher than that, but if it's trying to use OpenGL 2.1 that makes sense. Thanks for the explanation.

commented

When running in the OpenGL compatibility profile (required for Minecraft 1.12.2), Apple only supports OpenGL up to version 2.1. This is far too old for FarPlaneTwo, which requires OpenGL 4.5 at the moment, and while this requirement will be relaxed in the future, it will not be realistically possible for me to support anything older than 3.0.

The latest Minecraft versions use OpenGL 3.x (3.1 IIRC) in the core profile, which is supported on Apple devices. Once I have updated the mod to those versions and the render code works on OpenGL versions older than 4.5, it will work properly on Apple hardware. However, there is simply no way for me to support Apple devices on Minecraft 1.12.2.

is there anyway that we can update our OpenGL to 4.5?

commented

If your system doesn't support it, no

commented

When running in the OpenGL compatibility profile (required for Minecraft 1.12.2), Apple only supports OpenGL up to version 2.1.

this is false, it supports up to 4.1

commented

When running in the OpenGL compatibility profile (required for Minecraft 1.12.2), Apple only supports OpenGL up to version 2.1.

this is false, it supports up to 4.1

Not in the compatibility profile