Farseek crashing server by taking too long
kreezxil opened this issue · 3 comments
Happening under FORGE build 2825.
farseek 1.12-2.3.1
server crash reports:
http://paste.ubuntu.com/p/rtbDYh3bKk/
http://paste.ubuntu.com/p/vMyHHsfzYW/
http://paste.ubuntu.com/p/nXGNVFp3mp/
http://paste.ubuntu.com/p/mMvd3Fgc22/
http://paste.ubuntu.com/p/YTWTKTqChv/
http://paste.ubuntu.com/p/SDgNPsCPHD/
http://paste.ubuntu.com/p/JTTVsxK7Fx/
http://paste.ubuntu.com/p/ZnnjcNPkT3/
http://paste.ubuntu.com/p/ztGmvxMk5p/
my max tick time is set to 240000 and it's still not enough, is there an option to allow streams to gracefully give up instead of allowing them to hang a server?
Hi Kreezxil, thanks for reporting this. I haven't been able to reproduce this issue with that Forge build (or any other), so it's probably a conflict with another mod. The only non-Farseek mod I see in the actual crash log is LagBGonReborn, which seems to be in the process of loading a chunk to perform an overcrowding check. I don't have a crowded enough server to reproduce this, but could you try again without LagBGonReborn and see if it still happens? Thanks!
I'll close this issue for now and track ServerHangWatchdog timeouts in this Streams issue.