Crash game (1.12.2)
SeagalKru opened this issue ยท 9 comments
I've been running into the same issue. It happens when teleporting to a biome with a Nature's Compass. Trying to teleport to the same location on the same world after a restart triggers the same crash.
My pack has a lot of biome and worldgen mods. Looking at @SeagalKru's crash we both have Streams, Farseek, Traverse, and Dynamic Trees. That may be a clue.
Crash log: https://paste.dimdev.org/dihonukopi.mccrash
latest.log: https://gist.github.com/TheDeviantCrafter/c21c09cd099505efec33eeca2814ac4b
My pack has quite a few customized biome spawn weights, so a specific seed won't be useful without the pack. I plan to release an experimental build of the pack in a couple of days. When that happens I'll update this issue with a modpack, world folder, and coordinates that reliably trigger the crash so you can troubleshoot on your end.
Update: Using a Nature's Compass to teleport to the location triggered a crash. Flying their normally did not. It may require Nature's Compass specifically.
https://paste.dimdev.org/tigucevava.mccrash
Here's my crash report... it sites 3 mods to blame, this being one...
I updated to Farseek 2.5 and my modpack started crashing.
Could you open a new issue and paste the crash log? Thanks!
Same issue with the crashing -
#60
I wish he had posted his crash logs so we could compare.