
particles are too bright with Optifine shaders
G1ll0u opened this issue ยท 0 comments
Describe the bug
The particles always appears too bright, look :
You can see that shadows work on particles but they appear bright even in high brightness like here :
To Reproduce
Steps to reproduce the behavior:
Use Complementary Shaders v4.7.2, I didn't test any other shader for the moment
Logs or/and crash reports
F3+C report :
https://mclo.gs/1s6vbxS
Versions
- Fancier Block Particles: FBP-0.7
- Forge: CleanroomMC (with Fudge and Scalar)
- Java: OpenJRE temurin 21
- Java JVM: isn't it in the log just above ?
Specifications:
- OS: [e.g. Windows 11]
- CPU: [e.g. Ryzen 9 3900X
- GPU: RTX4090
- RAM Allocated: 12GB
Hmmmh
The solution would be to add a cursor to modify brightness of particles because through my eyes, the only problem is particle brightness.