Fence On Slab! [Forge/Fabric/NeoForge]

Fence On Slab! [Forge/Fabric/NeoForge]

26.2k Downloads

Rendering glitch with placed structures containing fences

antiphysika opened this issue ยท 3 comments

commented

Minecraft version: 1.21
NeoForge version: 21.0.21-beta
Mod version: 0.1.0

Unsure if this is a conflict with Explorify or not, but I'm seeing a rendering glitch with structures paced in the world that contain fences that looks something like this:

Screenshot
Screenshot

Removing the Fence On Slab mod from my test instance fixes the glitch. I've also confirmed that resource packs are in the correct order as per the troubleshooting section of the Curseforge page just in case.

I've uploaded a log from the smallest instance (two mods) where I could reproduce this here. In case it's helpful, my testing seed is 5507530435203425913 and the structure from the screenshots above can be found at coords X:109 Y:74 Z:73.

Am I at the right Github, or should I darken the other mod dev's door? ๐Ÿ˜

Cheers!

commented

Thanks for the report, I'm assuming it's on my end I'm pretty sure. I'll go and take a look!

commented

I finally uploaded all the 0.1.1 versions on CurseForge, Modrinth, and GitHub. Unfortunately already generated structures will have these weird fences, you just need to break them and place them again. Newly generated structures and worlds will all have the correct fence.

commented

Awesome. Thanks for the speedy fix and the mod itself! ๐Ÿ˜