[1.9.6] MIN_CRITICAL config takes minimum of all limbs and not minimum of critical limbs
lunafoxfire opened this issue ยท 0 comments
Setting vanillaHealthCalculation = "MIN_CRITICAL"
in firstaid-server.toml
should calculate the healthbar based on the most damaged critical limb, but instead it calculates health based on the minimum of all limbs. Should be a one-line fix in PlayerDamageModel.java
so I can try to submit a PR in a bit to fix it.