Locational damage is not accurately reflected when a player is shot by a Vic's Point Blank weapon.
Bl00df4rt opened this issue ยท 1 comments
Assuming this is a mod compatibility issue, but hoping there's some option I got to enable somewhere.
I did some testing with a friend of mine with a variety of weapons from the mod, but the place that a player was shot was not accurately reflected by where they'd actually taken the damage. If they were shot in the head, they would take damage in a random part of their body, sometimes the head.
I made sure to have useFriendlyRandomDistribution disabled and I'm just wanting to know if there's an easy fix for this or if it's a lost cause. Thank you for your time.