First Aid

First Aid

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First start with First Aid and scaleMaxHealth=true with maxHealth

DBotThePony opened this issue ยท 6 comments

commented

...already changed (scaling health for example) will cause all body's parts be not properly updated

health

menu

commented

Everything that was left should be fixed by 8c5ee77

commented

thanks

commented

I fixed the desync with dedicated server with 594726e, but the current health = max health on start is a little bit more tricky, and I don't have time for that atm. I'll leave it open though

commented

Seems to be another issue - In multiplayer, your health will be always at maximal, but actually it will be much lower.

So, after you died in multiplayer, your health will be maxed out when you spawn near your bed, but your actual health (in First Aid) will be only 20.

Manually editing health to be 20 after join produced weird effects - your health jumps from 20 to actual value. And moreover - this doesn't happen in singleplayer.

video
video 2

commented

Yeah, right. FP precision. Shouldn't be too hard to fix

commented

Is there something can be done about this?
pic
pic2
huh

This looks like #38 but a bit different - on join random parts will have different health (compare two first pictures).

Also look at this:
foating point bug

Head, for example, is fully healthy, but HUD does not display so.