First-person Model (Forge/Fabric)

First-person Model (Forge/Fabric)

4M Downloads

Cosmetica Issue while rendering head cosmetic (Along with TooManyPlayers incompat)

craftish37 opened this issue ยท 9 comments

commented

For every player skin, the head part isn't rendering AT ALL, causing this funny effect :
image
France in 1798...

Here's my logs, every mod should be up to date (maybe not the ones that are from CF)
latest.log

commented

Binary searching time so ๐Ÿ‘€
I'll let you know if I find anything ๐Ÿ‘
(Also I didn't have this issue before)

commented

The odd thing is, the update didn't change anything about the head logic. So no clue why it suddenly is an issue.

commented

Hm second report so far. Haven't been able to determine what exactly is causing that(which other mod).

commented

Ok it's not a mod thing, even tho I saw a little problem with cosmetica hats, nothing too complicated

Basically, on servers with a RP, the head disapears after loading the RP, which wasn't the case before

More related to the recent update, with a cosmetica hat on, we can see the hat on our head, but moving wrongly in 1st person :
https://youtu.be/qZop_9ipVf0

commented

Hm, that hat/helmet should not be visible at all. This is most likely a bug from cosmeticas end(ignoring the fabric api/player feature renderers/head position).

The other person also had the issue with some server RP, but I'm not sure how that could be connected(maybe some custom shader logic inside the RP?).

commented

The server's RP is hosted on https://download.mc-packs.net/pack/1dbd40d0a3306ad8f1aa9acf640595bb649f7fbe.zip
Also I'll try to figure out if Wynncraft have any shader on too

commented

Update: Figured it out. The latest version of Essential is incompatible.

commented

With that resource pack loaded, still not having this issue(also putting stuff into the headslot).

commented

The lack of head was just an incompat with TooManyPlayers, now gotta check for th cosmetica issue ๐Ÿ‘Œ