Incompatibility with Create
natrow opened this issue ยท 9 comments
When holding certain items (Creative Worldshaper, Potato Cannon, Extendo Grip) the custom first-person model is still visible
It is pretty irritating, but I think this is an issue that needs to be fixed on Create's side. Either that or a configuration option is added to FirstPersonModel that allows you to add certain items to an exceoption list that doesn't render in first person.
You could add them to the autoVanillaHands
setting. But yea, otherwise might need fixing from creates side.
You could add them to the
autoVanillaHands
setting. But yea, otherwise might need fixing from creates side.
where do you find this setting? I'm looking in firstperson.json and I'll I can see are enabledBYDefault, xOffset, sneakXOffset, sitXOffset, renderStuckFeatures, vanillaHands, doubleHands, and forceActive. (which are bool, num, num, num, bool, bool, bool, bool respectively, none of them allow me to give a list of exceptions)
I released 2.2.3 for 1.19.2/1.18.2 the past 30 mins. But 2.2.2 has been out since 11.01.2023.
ah, okay, the update from 2.2.0 to 2.2.3 was just uploaded to curseforge today from the looks of it so I didn't realize it had updated.