First-person Model (Forge/Fabric)

First-person Model (Forge/Fabric)

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A hard-coded name is used instead of the translation key

Tapacywka opened this issue ยท 2 comments

commented

I'm working on a resourcepack containing translations of settings menus from different mods into other languages (currently US, UA and RU), and I've noticed that instead of a translation key in the mod name, a hard-coded name is used, so I can't interact with it during the translation. Is it possible to output a separate translation key for the mod name in the language file like all other mods do?

image

commented

Dumb question, but how does translating a mod name make sense? Also, it's not hardcoded, that's just the literal translation key Firstperson (Not clean, but honestly also never thought about this being a translation key in the first place)

private KeyMapping keyBinding = new KeyMapping("key.firstperson.toggle", 295, "Firstperson");

commented

Eh, since I'm just finishing up a release so people that updated to 1.21.1 for no reason can stop asking, might as well quickly change that part.