First-person Model (Forge/Fabric)

First-person Model (Forge/Fabric)

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Shears look whacky when held

FewerFlaws opened this issue ยท 3 comments

commented

Shears need a bit of special treatment so that they're held in a way that makes sense.

2021-01-06_15 21 39
In the main hand they need to point towards the center of your field of vision, and should probably have their gripping point adjusted.

2021-01-06_15 21 50
In the off hand they just need to have their gripping point adjusted.

commented

Update: I think it would be better to solve that with an resource pack, rather than hardcoded flip the model. That should be the same way swords etc are done.

commented

Noooot sure there is much I can do about that right now. I guess turning it sideways would look better? https://github.com/tr7zw/NotEnoughAnimations

commented

Yep, turning them so that they're vertical rather than horizontal would be much better =]