Fishing Made Better

Fishing Made Better

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disconnecting from server right after winning minigame

LoneWolfGmer opened this issue ยท 5 comments

commented

for reasons unknown each time anyone on the modded server wins the fishing minigame it disconnects us with an internal error message

far as I can tell this is the code that displays before the crash

net.minecraft.util.ReportedException: Ticking player
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:459) ~[oq.class:?]
at net.minecraft.network.NetHandlerPlayServer.func_73660_a(NetHandlerPlayServer.java:173) ~[pa.class:?]
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:209) ~[NetworkDispatcher$1.class:?]
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:285) ~[gw.class:?]
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180) [oz.class:?]
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:790) [MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:397) [nz.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_312]
Caused by: java.lang.NoSuchMethodError: levelup2.skills.SkillRegistry.getSkillLevel(Lnet/minecraft/entity/player/EntityPlayer;Ljava/lang/String;)I
at net.theawesomegem.fishingmadebetter.util.LevelUpLoot.getFishingLoot(LevelUpLoot.java:42) ~[LevelUpLoot.class:?]
at net.theawesomegem.fishingmadebetter.util.LevelUpLoot.doLevelUpLoot(LevelUpLoot.java:20) ~[LevelUpLoot.class:?]
at net.theawesomegem.fishingmadebetter.common.event.FishingEventHandler.onPlayerFish(FishingEventHandler.java:225) ~[FishingEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1581_FishingEventHandler_onPlayerFish_ItemFishedEvent.invoke(.dynamic) ~[?:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) ~[EventBus.class:?]
at net.minecraft.entity.projectile.EntityFishHook.func_146034_e(EntityFishHook.java:522) ~[acf.class:?]
at net.theawesomegem.fishingmadebetter.common.item.fishingrod.ItemBetterFishingRod.func_77659_a(ItemBetterFishingRod.java:73) ~[ItemBetterFishingRod.class:?]
at net.theawesomegem.fishingmadebetter.common.event.FishingEventHandler.onPlayerTick(FishingEventHandler.java:380) ~[FishingEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_1578_FishingEventHandler_onPlayerTick_PlayerTickEvent.invoke(.dynamic) ~[?:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) ~[EventBus.class:?]
at net.minecraftforge.fml.common.FMLCommonHandler.onPlayerPreTick(FMLCommonHandler.java:365) ~[FMLCommonHandler.class:?]
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:190) ~[aed.class:?]
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:382) ~[oq.class:?]
... 9 more
[22:58:57] [Server thread/INFO] [minecraft/NetHandlerPlayServer]: LoneWolfGmer lost connection: Internal server error

commented

What version of LevelUp Reloaded is the server running? And the players?

commented

If its any version newer than LevelUpReloaded 1.1.23 the server owner should set "levelUpPatch" in the config to false.

commented

Will that fix the disconnecting issues?

commented

Also I am the server owner. I just changed the setting you mentioned. And are having one of my players test if it works now.

commented

Glad to report changing the config as mentioned above did fix my issue. Thanks for the help.