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Using Oculus/Iris-likes for shaders causes guns to not render (bug/potential fix)
jamioflan opened this issue ยท 1 comments
Iris and all iris-likes replace/disable all non-vanilla core shaders when iris shaderpacks are active - i noticed your flansmod gun shaders arent too different to the vanilla entity shaders, if possible, use those - they might require a little extra data (i.e overlay coords and light), but its a menial performance impact