server kicking players when firing too fast
Enatsushiroi opened this issue ยท 1 comments
okay so an issue that occurs on servers. when using the phantech battlemage you can be kicked from the server for firing it too quickly error message is "internal exception: io.netty.handler.codec.decoderexception: java.lang.illegalargumentexception: payload may not be larger than 32757 bytes" I think the server registers the removal of the bullet every time and this can cause issues when a gun fires too quickly leading to high packet sizes.