
[Minor Issue] Interesting mod-multiblock interaction
accessdenied0 opened this issue ยท 2 comments
Hello Mr. Riegel.
I guess this is more of a minor issue but I report it anyway:
I tired to break a formed Blastfurnus structure from Immersive Engineering with a Flexible Pickaxe (Energy Upgrade, Mending, 3x3 Mining). And because of the 3x3 Mining it dropped an additional Item it shouldn't drop for sure.
Maybe you can fix it if you want to, but I guess it is not that gamebreaking (?!?)
access_denied
getDrops(NonNullList<ItemStack> drops, IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
delivers a list with that Crude Blast Furnace Item.
getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
returns an empty list.
I use the first one to get the drops because the latter is deprecated.