[World Local] Persistent Fatal Crash
AndreLouisIssa opened this issue · 4 comments
Issue type:
⚠️ Persistent Fatal Crash
Short description:
Something to do with fluiducts and floppers
Flopper tileentity crashes the game when world load or first instance of the bug
(until mod is removed and forge clears the tiles from said world)
Steps to reproduce the problem:
- Flopper into fluiducts
- When fluid is flowing break fluiducts
- Crash?
I uninstalled the mod to fix it so I can't test if this is reproducible consistently, wouldn't want to risk doing further damage to my world anyway
Expected behaviour:
Game shouldn't have crashed
My world should not have become permanently unusable unless the mod was removed :P
Versions:
- This mod: Flopper-1.12.2-1.0.2
- Minecraft: 1.12.2
- Forge: 14.23.5.2814
Log file:
@MagicGonads It looks some mod may be (incorrectly) modifying the way how in-world fluids are handled, because this crash is impossible in vanilla (world is null, while methods are being called on that world before).
Could you try reproducing your issue without any other mods installed?
Not willing to do that at the moment, sorry.
I won't be reinstalling this mod until I start a new world anyway (which will entail a different mod setup most likely)