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Generated recipes for mods compat spam logs
Le6barbare opened this issue ยท 1 comments
Hello !
I'm using Flowerseeds2 in my modpack and have a large block of "[Render thread/INFO]: Skipping loading recipe flowerseeds:compat/*** as it's serializer returned null" lines in my logs
I'm using FlowerSeeds2-1.20.1-1.0.1 and Forge 47.1.47 and have reproduce this in test environment with only FlowerSeeds2 and JEI (v15.2.0.27) installed
After investigation, I found out it's because of the way the compat recipes are written/generated. Other mods with mod compatibility don't have this problem
for example, I don't have the corresponding INFO line in my log if I change the "flowerseeds:compat/immersiveengineering/cloche/allium_seed" recipe like this:
{
"conditions": [
{
"type": "forge:mod_loaded",
"modid": "immersiveengineering"
}
],
"type": "immersiveengineering:cloche",
"results": [
{
"item": "minecraft:allium"
},
{
"item": "flowerseeds:allium_seed"
}
],
"input": {
"item": "flowerseeds:allium_seed"
},
"soil": {
"item": "minecraft:dirt"
},
"time": 240,
"render": {
"type": "crop",
"block": "flowerseeds:allium_seed"
}
}
I know it don't follow actual Forge Documentation but it works better that way and it is how other mods like Farmer's Delight do it
I hope you'll agree with me and change this, so we could have cleaner logs thus making debug easier :)
Should be fixed in v1.1.0
https://www.curseforge.com/minecraft/mc-mods/flower-seeds/files/4778550