[1.10.2][FluxNetworks-1.10.2-1.2.6 Update]Crash when starting on client & server.
cap1o opened this issue ยท 3 comments
Hello !
I tried to updated to the new 1.10.2 version of Flux network because i use a lot on my game and it crashed on the server and client starting state.
Here is the log : http://paste.feed-the-beast.com/view/0e3b68f0
I don't know if i haven't done it correctly or not. I did also update Sonecore to the new version.
Thank you for helping
Looks like somehow a hard dependency of Mekanism got created. So if you install that you should be able to at least run the game. Or if you have it, make sure it is up to date.
Hey, I'm having exactly the same issue.
Quick look into the code suggests that the issue lies here:
@Optional.InterfaceList({ @Optional.Interface(iface = "net.darkhax.tesla.api.ITeslaProducer", modid = "tesla"), @Optional.Interface(iface = "mekanism.api.energy.ICableOutputter", modid = "Mekanism") }) public class TileEntityPoint extends TileEntityFlux implements IGuiTile, IEnergyProvider, ITeslaProducer, IStrictEnergyOutputter, IEnergyStorage, IFluxPoint
ICableOutputter was renamed to IStrictEnergyOutputter, however the optional string didn't change, so the interface won't get stripped. This should be pretty easy to fix.