Flux Networks

Flux Networks

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Redstone dust into fire incompatibility with Wizardry

SaadArdati opened this issue ยท 2 comments

commented

Heya, I'm one of the devs on Wizardry https://github.com/TeamWizardry/Wizardry

We have a recipe in which you throw redstone into fire and out comes devil dust. We do this by checking surrounding blocks of redstone item entities, delete it, and track the fire block. We do this since as you may already know from what I've seen in your code is because the .isBurning check and every other checks like isInsideMaterial don't quite work.

The way you do it is by replacing the item entity with your own which is brilliant but wouldn't work well in terms of compatibility for me. How do you suggest we fix this? Wizardry is currently deleting the item prematurely and denying your recipe.

commented

This already fixed in last version of flux network.
#161 (comment)

commented

Ah. Thank you. I was still getting reports from your old version.