Redstone dust into fire incompatibility with Wizardry
SaadArdati opened this issue ยท 2 comments
Heya, I'm one of the devs on Wizardry https://github.com/TeamWizardry/Wizardry
We have a recipe in which you throw redstone into fire and out comes devil dust. We do this by checking surrounding blocks of redstone item entities, delete it, and track the fire block. We do this since as you may already know from what I've seen in your code is because the .isBurning check and every other checks like isInsideMaterial don't quite work.
The way you do it is by replacing the item entity with your own which is brilliant but wouldn't work well in terms of compatibility for me. How do you suggest we fix this? Wizardry is currently deleting the item prematurely and denying your recipe.
This already fixed in last version of flux network.
#161 (comment)