Flux Networks

Flux Networks

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Flux network says chunk unloaded whenever I build a rftdim

Fatmice opened this issue ยท 12 comments

commented

I'm in the chunk...how is it unloaded? This always happens when I build a new rftdim...

There is no way to fix this but break and replace all the nodes...If I had a larger network this would be huge issues...

2018-06-19_00 01 02

2018-06-19_00 04 41

commented

So this happens even if the plugs aren't in the new dimension?

commented

2018-06-19_03 40 33

commented

2018-06-19_03 40 44

commented

Have you tried the debug menu?

commented

No? How do I get to that? What does it do?

commented

In the GUI, there's one button along the top which is a lil picture of a bug, it's the 6th menu. It has an option to re-connect everything on the network.

commented

Oh...nifty. Will try to use next time it occurs again. Thank you.

commented

Yes, I've been trying to reproduce this...the first two pictures I used hammer core chunk loader...since then I've removed them and used a chicken chunk loader. I've removed that too now. Problem does seem to pop up again...I'm dubious.

As for plugs, there weren't any in the new dimension as I did not go into it yet at the time of the problem. The RFtool dimension builder just built the the dimension then that was when all plugs were some how considered to be in unloaded chunks...

commented

It's a weird one, I've added a way to avoid this from happening on my end by ensuring the connection is reloaded after a chunk unload. I think this may have been caused by another mod preventing the chunk from being unloaded in a weird way, please let me know if you encounter it again.

commented

I do use spongeforge...is that the problem?

Oh as for fixing the unloaded chunk problem...I find that whacking it with the green configurator thingy that has the configuration prior to them unloading makes it work again...though that can be very painful if you got many plugs.

commented

In the GUI, there's one button along the top which is a lil picture of a bug, it's the 6th menu. It has an option to re-connect everything on the network.

I ran into the same problem. Re-connect button doesn't help

commented

Fixed in dev, supposedly