Wireless Charging broken, SP and MP. (Also add a way to reset blocks nbt)
S0llux opened this issue ยท 17 comments
Forge: 14.23.4.2759
Sonar Core: 1.12.2-5.0.16-6
Flux Network: 1.12.2-3.0.16.-11
FTB Continuum 1.5.2
Still not wirelessly charging, neither my baubles nor anything in my inventory. Tried a variety of settings. Yes it is enabled, set to FE and also set to convert.
Also add a way to reset the nbt on blocks and items, I need them to stack :v
same issues as Howard ^. cant find anything on this specific issue
are you sure it is the latest version?
latest as listed on curse. 1.12.2-4.0.13
Make sure you have a flux controller in the network, make it get enough power (also priority), correct network members, and configure wireless settings in wireless tab.
all requirements are met. wireless charging works on all slots other than inventory. the inventory can not be set to charge at all. you can "enable" it and hit apply but as soon as the GUI is reloaded it has reverted to the disabled state
this a config setting or something on your end due to some issue with the feature?
all requirements are met. wireless charging works on all slots other than inventory. the inventory can not be set to charge at all. you can "enable" it and hit apply but as soon as the GUI is reloaded it has reverted to the disabled state
inventory charging has been disabled on purpose
this a config setting or something on your end due to some issue with the feature?
I just don't think it's useful, so I disabled it. It should show "(Disabled)" in GUI
I can confirm wireless charging is not working as of this posting on Sept 8, 2019. I am playing on a Stoneblock 2 multiplayer server using:
Flux Networks - 1.12.2-3.0.19-21
Sonar Core - 1.12.2-5.0.19-20
Forge - 14.23.5.2838
Flux Plug does indeed send power to the Flux Storage. Flux Point does indeed provide power to blocks it is attached to. However, the wireless feature of the mod does not charge items in my inventory/hotbar/hands even though I have confirmed that those inventory locations are set to allow charging within the Flux Controller GUI. Flux Storage is a single Gargantuan Storage filled to capacity with 128 MRF. Flux Network is set to Wireless Enabled. I have tried all combinations of settings within the Flux Controller, toggling everything on and off in the Flux Controller GUI multiple times. I have tried breaking the Flux Controller and re-placing it in the world. I have placed the Controller such that it is in the center of a chunk. I have tried setting my network to Private and Public. Nothing I do seems to get the wireless charging component to work. Some items in my inventory/hotbar/hands that I have tried but unable to wirelessly charge are Not Enough Wands' Acceleration Wand, Thermal Innovation's Fluxomagnet, and RFTools' Storage Tablet.
I have chatted with Admins and Mods of this server and they confirm that they, too, are unable to get Flux Network's wireless charging to work for them.
Test it with new 4.0.8 version, and give feedback here
The server I play on has updated its Stoneblock 2 modpack. I can confirm wireless charging of items in player's inventory is indeed working as of this posting on Oct 5, 2019. I am playing on a Stoneblock 2 multiplayer server using:
FTB-Stoneblock 2 - 1.16.0-1.12.2
Flux Networks - 1.12.2-4.0.7-24
Sonar Core - 1.12.2-5.0.19-20
Forge - 14.23.5.2846
In the Wireless Charging tab of the Flux Controller, it says "Main Inventory (Disabled)", so I cannot test the wireless charging of items in my main inventory. But all other slots of my inventory are indeed wirelessly charging (Armor Slots, Baubles Slots, Hotbar Slots, Left Hand, and Right Hand are set to ON in the Flux Controller and those slots are indeed wirelessly charging items in those slots).
Bravo! And thank you much.
How can I enable that so that I'm not holding 8 Flux Capacitors in my Hotbar. I need to have them charging when I fight the Elder Dragon.
The new system is now being developed. We are adding abilities to allow each player to configure individually at the cost of increasing load factor to have additional energy loss across the network
Im sorry, i appreciate your work youve done with this mod. but choosing to disable inv charging and leaving the GUI in is absurd and just plain lazy. Making people think there is a way to enable it again. Alas, there is not. Asshole.