Flux Networks

Flux Networks

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Destroying a flux plug on the server desyncs clients.

GuntherDW opened this issue ยท 3 comments

commented

Destroying a flux plug/point seems to desync the client. The client still seems to think that there is something there, and depending on what block you put down afterwards you can crash the client.

Reloading the chunk by going to another dim or far enough away fixes it (but only temporarily obviously)

This only seems to happen in SMP though. I haven't seen this happen (yet) in my singleplayer world.

crashlog : http://pastebin.com/v0mEXuf5

Versions:

  • Minecraft : 1.10.2
  • Forge : 12.18.3.2185
  • Sonar Core : 1.10.2-3.2.1
  • Flux Networks : 1.10.2-1.1.1
commented

Can confirm this is happening in my SSP world as well.

crashlog: http://pastebin.com/xgx2YPSA
Modpack: SkyFactory 3

Version:

  • Minecraft : 1.10.2
  • Forge : 12.18.3.2215
  • Sonar Core : 1.10.2-3.2.1
  • Flux Networks : 1.10.2-1.1.1
commented

Confirmed this is happening to me as well in SMP
Crashlog: http://pastebin.com/wpPhda5H
Modpack: SkyFactory 3 3.0.5

Version:

  • Minecraft: 1.10.2
  • Forge: 12.18.3.2215
  • Sonar Core: 1.10.2-3.2.1
  • Flux Networks: 1.1.1
commented

Fixed in dev