Subscribe to world load events with lower priority
shartte opened this issue · 3 comments
Hello there,
we have a user reporting a crash interaction between AE2 and your mod due to the following:
You load chunks from within the world load event, but do not use lowest priority for your event subscription. This causes - depending on mod loading order - ChunkLoad events to be emitted before the WorldLoad event has been dispatched to other mods, leading to the event order being messed up.
In general I'd advise against this approach since the dedicated server also has not finished setting up all worlds when the event is emitted (i.e. setting difficulty).
Temporarily fixed this issue by setting the enableChunkLoading setting in fluxnetworks-common.toml to false