Flux Networks

Flux Networks

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AE2 and Flux Networks crash

WywySenariosa opened this issue ยท 1 comments

commented

Describe the bug
Basically I do something and sometimes I crash. Vanilla fix always says its Applied Energistics 2 and Flux Networks crashing. I cannot remember the last time something has crashed and it wasn't Applied Energistics 2 and Flux networks. Vanilla fix also includes Laggoggles as the cause when installed.

I am playing 1.12.2, forge verison 14.23.5.2854 on a single player endgame world.

Crash report: (one of many)
https://paste.dimdev.org/getososelo.mccrash

Its clearly AE2 and flux network's problem. The flux point is trying to add energy but the acceptor is becoming weird.

I have a guess to what is the problem. The flux point is like: This is an ae2 block! lemme inject AE power. But, the energy acceptor doesn't work like that. The energy acceptor tries to get RF power or J power or something but instead gets AE power. Since AE2 quantum bridge uses 400rf/t (perfect number for me) i can use RTGs to hopefully fix the problem.

Relevant mod verisons:
FluxNetworks-1.12.2-4.1.1.34
appliedenergistics2-rv6-stable-7
ExtraCells-1.12.2-2.6.5
ae2stuff-0.7.0.4-mc1.12.2
AE2WTLib-1.12.2-1.0.34
WirelessCraftingTerminal-1.12.2-3.12.97

To Reproduce

  1. Get a Quantum Ring from AE2
  2. Put an energy cell, energy acceptor terminal and wireless access point.
  3. AFK for a little and see that Flux networks and AE2 have caused a crash.
    Alternatively, just play. It seems interacting with things seems to hasten the crashing, but that is my guess.

Expected behavior
Not to crash. Pretty simple.

Please note the game does not crash immediately. I noticed client restarts help.

Screenshots
N/A?

commented

Laggoggles was probably misdiagnosed as the cause by vanillafix because it was probably checking for server lag when the game crashed