Flux Networks

Flux Networks

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Flux plugs explode when I try to use them

HxHL opened this issue · 7 comments

commented

I do not know if this is an issue or not, but if any one can help I am very thankful

commented

Detailed information?

commented

I did some testing just now, and it seems Tech Reborn is causing this, read somewhere in a post connected entities explode if the current is too high to pass through.

I tried different kind of cables, and when i use the wrong tier cables from IC2, they also explode.
Since the Creative Solar Array is from Tech Reborn, i don't think it's a bug in Flux Networks, but intended behavior within Tech Reborn.

commented

@xSINIQx @BloCamLimb ok thank you both for your help, this post can be closed

commented

@midnight112245678
by any chance, are you trying to hook up a creative power generator to your network?
i have this happening as well, but only when i try to input almost an infinite amount of RF.
cannot find anything in config, so i'm guessing its the internal buffer overloading, and it explodes.
restricting input to the plug, so it only gets +65k for example, makes it behave like it should.

commented

@xSINIQx
Yes this was the issue, I had forgotten about how I made this post. On the specific modpack I was playing on (FTB Odyssey) you could buy infinite generators with currency. I was able to fix this as well by using a Cryo-Stabilized Fluxduct between the plug and generator.

commented

@BloCamLimb i don't know that's why I'm asking you

commented

But how come? there is no code for explosions.