Flux Networks

Flux Networks

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Strange behavior between Flux Networks/Flux Points and Mekanism Universal Cables

BlackCrysisX94 opened this issue · 2 comments

commented

Describe the bug
A clear and concise description of what the bug is and Flux Networks version.
(You have to make sure it's a bug on Flux Networks side)

Flux Points do disconnect from mekanism universal cables after restarting the game, if I put them in any side except from above. If I put them left sided/next to or under a cable, the Flux Point will work (if I manually connect them using the mekanism configurator) until I restart the game. After the restart the Point is disconnected from the cable and doesn't work anymore. If I place the Point above a cable, it will work and connect without any problems (I don't even have to use a mekanism configurator to connect them), and stays connected after a restart. I did try different modes (pull and normal) from the mekanism cables, but still disconnects after restart. Playing in singeplayer, ATM7 Modpack latest release and Version FluxNetworks-1.18.2-7.0.0.1

To Reproduce
Steps to reproduce the behavior. (Must be detailed)

  1. Place a mekanism universal cable
  2. Place a Flux Point next to it
  3. Connect them using a mekanism configurator
  4. Restart the game and load into your world
  5. See booth beeing disconnected

Do the same steps, but put the Flux Point above the cable and it will work as intended (even after a restart)

Expected behavior
A clear and concise description of what you expected to happen.

Flux Point and mekanism universal cable staying connected on any side after a restart, not just from above

Screenshots
If applicable, add screenshots to help explain your problem.

https://i.imgur.com/znAyxDs.png (Flux Point being disconnected from a mekanism universal cable after a restart if placed next to it)

https://i.imgur.com/fKfehEL.png (Same restart, another Point staying connected if placed from above/on top of the cable)

commented

Should be fixed in 7.0.1

commented

Just saw the update after submitting and works like a charm now! Thanks for the fast update and response ♥