Flux Networks

Flux Networks

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Flux network is actually limited to 2.14G FE/t, not 9.2E FE/t

coaber opened this issue ยท 4 comments

commented

Describe the bug
Draconic Evolutions has recently been updated which means their reworked energy storage can hold actual infinite amounts of energy. This raised a problem and i decided to push my network to the limit, generating in the tens of billions of FE/t. Unfortunately, the most that a network can transfer per tick is 2.14G, or 2,147,483,647, despite going manually in the config folder and setting the default limit to 9.2E, or 9,223,372,036,854,775,808.

More Info

  • Using FML 40.1.84/1.18.2
  • Using Flux Networks 1.18.2 7.0.7.8

To Reproduce

  • Have a source of energy that produces more than 2,147,483,647 FE/t
  • Connect a face of said source to a plug, and bypass all limits
  • Connect a point to a face of the energy pylon from Draconic Evolution energy storage and bypass all limits

Expected behavior
Have more than 2,147,483,647 FE/t transfer.

Screenshots

Screenshot 2023-02-22 025415
Screenshot 2023-02-22 025450
Screenshot 2023-02-22 025534
Note that in the above screenshot, the transfer is over 8G FE/t, that is because i have multiple plugs and points that transfer the energy. Still, this is not as efficient as if i had a actual "limit" to said network, it being as described in the configs being "unlimited".
Screenshot 2023-02-22 025951

commented

This is simply because FE (Forge Energy) uses 32-bit integer, so the limit would be 2^31-1.

commented

is there any workaround?

commented

No, since Draconic Evolution uses Forge Energy. But you can setup multiple energy pylons around one flux point.

commented

Technically, they now use their own energy system which is called operational potential, but it seems to hook in with FE just like RF did with other mods ages ago. I guess i will just have to set up a lot of pylons and do it that way.