Flywheel (Legacy)

Flywheel (Legacy)

40M Downloads

optimized entity's invisible when using shaders

syelents opened this issue ยท 9 comments

commented

Describe the Bug

When using the Oculus mod with shaders enabled, certain entities become invisible. Specifically, the ones mentioned that have been optimized (chests and bells).
I have looked for a way to disable the optimizations, the only thing I could find in the config was "experimental rendering". Turning this off had no change. I am unsure if this is the optimized rendering mentioned on the curseforge page.

Reproduction Steps

  1. install Oculus and Flywheel
  2. enable any shader

Expected Result

Chests and bells should be visible when using shaders.

Screenshots and Videos

2022-03-04_18 20 15
2022-03-04_18 20 03

Crash Report or Log

No response

Operating System

Windows 11

What is your GPU?

Nvidia RTX 2070

Mod Version

0.6.0

Minecraft Version

1.18.1

Forge Version

39.1.2

Other Mods

No response

Additional Context

No response

commented

/flywheel backend off should do it.

Flywheel forge doesn't expect any shader mod other than optifine to exist.

commented

Works! Thanks for the fast reply!

commented

Is anyone aware of some kind of fix for the 1.16.5 variant of this issue? Chests and such don't render at all using Flywheel + Oculus, regardless of shaders being enabled or disabled.

Using /flywheel backend off causes all block entities to render completely invisible, and using /flywheel backend on causes all block entities to render completely black.

Screenshots:
Flywheel Backend Disabled
Flywheel Backend Enabled

Video: https://streamable.com/lqu0vo

Thank you, and apologies if this is the wrong place to post this.

commented

The guy who ported Iris to forge (oculus dev) is unaware of what is causing the issue. The Iris dev team will not care or try to fix it as their mod is only on Fabric, so we are kind of only here hoping that @Jozufozu can help with something.... I am praying tbh.

commented

This has been fixed, at least with create-added blocks, on oculus's end in 1.18.2

https://www.curseforge.com/minecraft/mc-mods/oculus/files/3770744

commented

This has been fixed, at least with create-added blocks, on oculus's end in 1.18.2

https://www.curseforge.com/minecraft/mc-mods/oculus/files/3770744

nope, I tested it chest is still invisible and other stuff as well.

commented

Also still present on the 1.16.5 version as of Oculus 1.2.5. Tested with Supplementary and SEUS Renewed Shaders.

commented

Fixed in latest 1.18.2 flywheel

commented

what about 1.16.5 though.. :/ damnit, been trying for a month to fix this