Custom chest models don't work with Flywheel
hexagonelle opened this issue ยท 0 comments
Describe the Bug
If using a mod like Entity Model Features, you can use a custom model for block entities like the vanilla chest. However, if Flywheel is installed, then the custom vanilla chest model will be overridden by the default model.
NOTE: the version of Flywheel I am using is packaged in Create. It is version 0.6.10-7, not what is listed below. In addition, I am on Forge 1.20.1.
Reproduction Steps
- Install Create, Entity Model Features (EMF), and Entity Texture Features (ETF, required for EMF)
- Install a resourcepack that changes the vanilla chest model, for example this one (though it says it's for an older version of Minecraft, it will work for this test)
- Note that although the texture has changed, the model has not.
- If Create is uninstalled, the custom vanilla chest model is rendered in game.
Expected Result
My understanding is that Flywheel optimizes how chests are rendered, and I would guess that this optimization interferes with using custom chest models. Perhaps there could be an option to blacklist certain block entities from being altered by Flywheel?
Screenshots and Videos
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Crash Report or Log
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Operating System
Windows 11
What is your GPU?
Nvidia GeForce RTX 4060
Mod Version
0.6.8.a
Minecraft Version
1.19.2
Loader Version
Forge 47.2.0
Other Mods
Create 0.5.1.f, Entity Model Features 2.2, Entity Texture Features 6.2.2
Additional Context
No response