crash on pause
blasksun opened this issue ยท 2 comments
game crashes upon pressing esc and making game pause.
only sensible info in crash logs is :
[09:48:02] [Render thread/ERROR] [ne.mi.ev.EventBus/EVENTBUS]: Exception caught during firing event: Illegal classload request for com.jozufozu.flywheel.mixin.PausedPartialTickAccessor. Mixin is defined in flywheel.mixins.json and cannot be referenced directly Index: 1 Listeners: 0: NORMAL 1: ASM: class com.jozufozu.flywheel.backend.instancing.InstancedRenderDispatcher onBeginFrame(Lcom/jozufozu/flywheel/event/BeginFrameEvent;)V 2: ASM: class com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher beginFrame(Lcom/jozufozu/flywheel/event/BeginFrameEvent;)V org.spongepowered.asm.mixin.transformer.throwables.IllegalClassLoadError: Illegal classload request for com.jozufozu.flywheel.mixin.PausedPartialTickAccessor. Mixin is defined in flywheel.mixins.json and cannot be referenced directly
forge 38.0.16
seems the issue is present in any 'pausable' scenario. ie Journey map, too slow loading into the game map first time, etc... any scenario where it could be on hold across a game-tick rollover
Moving discussion for this crash to #69