Foam​Fix

Foam​Fix

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[1.12.2] Tinkers' cast bug

TheSnowyChickens opened this issue · 6 comments

commented

Hello,
the picture shows enough, I think.
It is a shovel cast, but it convert to a visual "blank cast" after 100% drying time.

2018-05-06_13 06 24

MC 1.12.2
1.12.2 - 14.23.3.2678
Mod list:
grafik

It happend, after I put your mod into my test-pack, with all the other mods, no conflict occures.

commented

Does it happen with just FoamFix and TConstruct?

commented

No.

I think any of the other mods come into a conflict with your mod, but I dont know wich other mod apply this bug.
Thats why I post it here, maybe we can find the issue.

commented

I found something on the TexFix Curse side :

"FoamFix-Anarchy + Tinkers Construct: You will find to have some Tinkers Construct tools have just white, Textures. Sadly i can't fix that since its a multible things combined causes this issue.
To fix that issue for you disable the dynamicItemModels option in FoamFix-Anarchy Config. This is only a issue with the Anarchy version. The law version is totally fine!"

That is not this issue from the picture, but also something I noticed. Maybe this 2 issues can stand in a context?

commented

Maybe.

You shouldn't be using TexFix unless you have big textures (think Sphax-size), in my humble opinion. Not worth it. I'm also fairly confident disabling dynamicItemModels in FoamFix and keeping TexFix will give you higher RAM usage than removing TexFix and keeping dynamicItemModels enabled, unless you have large textures - but that's also for you to test.

commented

Okay, I play with the new default textures + a little 3D models resourcepack, so I will remove TexFix.

Thx master for this advice.^^

commented

I just cant pour the liquid into a cast and the cast wont ever dry if I use a stone picaxe head to make a cast?
image
those are what I am using\