[1.12.2] Tinkers' cast bug
TheSnowyChickens opened this issue · 6 comments
No.
I think any of the other mods come into a conflict with your mod, but I dont know wich other mod apply this bug.
Thats why I post it here, maybe we can find the issue.
I found something on the TexFix Curse side :
"FoamFix-Anarchy + Tinkers Construct: You will find to have some Tinkers Construct tools have just white, Textures. Sadly i can't fix that since its a multible things combined causes this issue.
To fix that issue for you disable the dynamicItemModels option in FoamFix-Anarchy Config. This is only a issue with the Anarchy version. The law version is totally fine!"
That is not this issue from the picture, but also something I noticed. Maybe this 2 issues can stand in a context?
Maybe.
You shouldn't be using TexFix unless you have big textures (think Sphax-size), in my humble opinion. Not worth it. I'm also fairly confident disabling dynamicItemModels in FoamFix and keeping TexFix will give you higher RAM usage than removing TexFix and keeping dynamicItemModels enabled, unless you have large textures - but that's also for you to test.
Okay, I play with the new default textures + a little 3D models resourcepack, so I will remove TexFix.
Thx master for this advice.^^