ForceCraft

ForceCraft

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[Suggestion]: Mob Behavior in Liquid Force

Darkosto opened this issue ยท 0 comments

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General Info

  • I would like to propose new content
  • I would like to propose changes
  • I would like to propose another thing

Suggestion Description

Originally, in Dartcraft, when a Zombie was in Liquid Force it would change to a Baby Zombie and instantly drop any held items (Armor, weapons, etc.). I would propose adding this as a feature to bring Forcecraft into parity with Dartcraft. The same mechanic would also apply to piglins.

Expanding on this mechanic, Dartcraft did not change vanilla Creepers into Creeper tots when in Liquid Force but I feel as though that should be added to Forcecraft as it would remain consistent with the Zombie feature.

Endermen are a bit of an outlier as they teleport away as soon as they touch the liquid. Maybe consider changing them to an Ender Tot and then teleporting away? (Note, they won't teleport away in 1.16.5 anyways so this may work out even better).

The liquid should also damage mobs that are affected by smite.

For passive mobs that can be sheared, the force liquid will grow back their skin after a short period (also has a little sound effect and visual particle)