[1.20.1] 2.2.2 - Minor rendering issue with Forestry Doors
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The bounding box/selection cursor (whatever it was called) doesn't seem to render on edges where there is door on the opposite side, causing it to instead go transparent and allowing you to see through a very small slither of the door.
To recreate, just put down a forestry door and inspect the edges very closely. It's small but you should be able to see it?
Screenshots can be seen below, hopefully it's visible there.