ForgeEssentials

ForgeEssentials

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[1.12.2] [BUG] PlayerLogger isn't immune to server WatchDog.

DesolateIntention opened this issue ยท 1 comments

commented

Initial Steps

  • [Yes] I have updated to the latest build from Jenkins before reporting a bug.
  • [Yes] I have checked, if the bug was not already reported by using the search.
  • [Yes] Attached is my ForgeEssentials/modlist.txt, my latest.log, and my debug.log

Describe the bug.
PlayerLogger crashes the server due to tick time maxing out, even though it was working in the background. It just lagged the server.

To Reproduce
Steps to reproduce the behavior:
| 1 | Use pl purge 5 (requires big playerloggerh2.db file).
| 2 | Wait through the maximum tick time.
| 3 | Server Watchdog will kill the server.

Expected behavior.
The server shouldn't crash.

Screenshots.
2020-09-22 00_29_03-WH - BuildingChile

Desktop.

  • OS: Windows 7.
  • Browser: Chrome.
  • Version. I still don't undertand what you are referring to.

modlist.txt
2020-09-21-5.log
debug-2.log.gz

commented

In server.properties change max-tick-time to a value much higher than 60000