Forgero - [Fabric]

Forgero - [Fabric]

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Types are ignored after recent handler/multithreading updates

JorisDeBeer opened this issue ยท 10 comments

commented

SOFT_MATERIAL is suddenly allowed in offensive slots causing tooltip and tool to bug out

commented

Hasn't this always been the case? The offensive material slots can accept any type of material. Or were you thinking of another slot?

commented

what

commented

image

Offensive material is very very ancient.

With all the new materials I made new types, with "upgrade materials" being almost everything

Except for the following
image

As this fits under slot -> material
and upgrade is also a child of material

commented

wait how long has this been "broken".

Ur not gonna tell me that "type" in the schematic slot does not even work right?

commented
{
        "category": [
          "UTILITY"
        ],
        "type": "SWORD_GUARD"
      }

The type decides which type of content can fit in the slot, and the category decides which attributes will be picked from item on the slot

commented

Yea so why do "soft materials" go into the upgrade_material slot while they are no child type of that?

commented

I have no idea. I thought they were a subtype of upgrade material. I'll go digging

commented
Screencast.from.2024-09-10.19-42-43.mp4

I can't put it in

commented

It looks like sword are still using the MATERIAL type though:

{
        "upgrade_type": "SMITHING",
        "category": [
          "OFFENSIVE"
        ],
        "description": "reinforcement",
        "type": "MATERIAL"
      },
commented

oh