Forgero - [Fabric]

Forgero - [Fabric]

85k Downloads

Balancing feedback

JorisDeBeer opened this issue ยท 1 comments

commented
  • Oak sword attack damage is 5 -> base game is 4 (the wood parent should be toned down one)
  • Guard schematic speed switched around base game has 1.6 forgero has 1.15.
  • Jungle planks have +-0.1 attack speed?
  • Some woods add raw durability when upgraded in utility -> should be with all woods but only values should be different.
  • stone pickaxe has 4.6 attack damage base game only 3.
  • Fix the weird rarity values -> keeping them 10, 15, 20 makes sense and is logical. No reason to add 1 and 2's.
  • HOE SCHEMATIC WEIGHT IS MILLIONS OFF base game has 4 forgero has 1
  • gold should be looked at again. tools are very different.
  • Maybe good idea to streamline tooltip and remove all .0 values?
  • soft materials dont add weight -> on purpose or?
commented

Soft material not adding weight was sortof done on purpose. Some of the weight values for heavier materials goes really low, so I didn't wanna add any extra cost of using soft materials. as they are generally considered inferior.