Rework file loading
SigmundGranaas opened this issue ยท 2 comments
Loading files only work in a dev environment where game is launched from an IDE. I need to figure out how to load files when the mod is packaged.
I decided to separate file loading logic from Forgero and now it has come back to bite my ass. Time for improvements!
TODO:
- Clean up old file loading techniques.
- Load all materials from files
- Load all Gems from files
- Create a ForgeroRegistry, which will register which tools, materials and gems are to be added to the game.