List for Features/Attributes
JorisDeBeer opened this issue ยท 2 comments
We should also make a list of all of the different new features/attributes you think would be nice to have to create so that all new weapons/tools can have unique abilities/effects.
I know poison, bleeding and biome specific attributes are wanted, but if we have a longer list of attributes/features, it makes it easier for me to plan how to implement stuff in the long run.
Originally posted by @SigmundGranaas in #710 (comment)
New wanted for materials and tools:
- Basically being able of inflicting all status effects like poison, bleeding etc. But when on tool the person themselves gets it like haste, bigger jumps etc. (this one is just a very big part of it)
- Biome Specific
- Dimension Specific
- Attack range
- Exploding on contact
- Something bouncy for slime stuff?
- THROWING TOOLS FOR LIGHTWEIGHT PACK AND SPEARS ETC?? also ground work for trident
- Multitools