
Error when joining server
boasbakker opened this issue ยท 12 comments
Server log:
11:49:32] [User Authenticator #4/INFO]: UUID of player _Boas_ is 0e195094-3422-427a-81b4-d17b34b820cf [11:49:32] [Server thread/INFO]: _Boas_[/127.0.0.1:55026] logged in with entity id 326 at (10.5, 79.0, 30.5) [11:49:32] [Server thread/INFO]: _Boas_ joined the game [11:49:32] [Server thread/INFO]: _Boas_ lost connection: Disconnected [11:49:32] [Server thread/INFO]: _Boas_ left the game [11:49:32] [Server thread/WARN]: handleDisconnection() called twice
Client log:
[11:49:02] [Render thread/INFO]: Connecting to localhost, 25565 [11:49:31] [Render thread/INFO]: Disconnect from localhost [11:49:31] [Render thread/INFO]: Connecting to localhost, 25565
This mod is client side only, the server will break if you install it there.
it wont it just wont do anything
actually i think i see the problem, your using debugify, it contains the exact same fix as this mod, if it still happens without debugify installed, please re open this
i also recommend you read the readme for this mod, the fix used here and in debugify, is at best a hack and causes a memory leak, so make your own choice on if you want to use the mod knowing that it causes a memory leak (read the readme for more context)
Could we please have this mod categorise Debugify under breaks
? It took a very long time to figure out that this was the root cause.
Or should I be asking the Debugify devs to implement that instead?