[BUG] getting killed by creepers (and possibly explosions but i haven't tested this) will prevent graves spawning.
jabthetab opened this issue ยท 8 comments
Describe the bug
title is self-explanatory. i expect that it's from the grave spawning before the explosion happens and then getting destroyed or something.
Forgotten Graves Version
1.19.4 - 3.0.4
To Reproduce
A list of steps to reproduce your issue, i.e.:
- die to a creeper with items in your inventory.
- walk back to your place of death.
- discover an empty crater without a grave in it and mourn your items.
Expected behavior
to not permanently lose my items. every time i die to a creeper.
Additional context
[none]
Thanks for the report and humorous screenshot. That's definitely not supposed to happen!
Graves have a blast resistance of 3600000.. the same as Bedrock. Definitely not supposed to explode; and they don't even explode if they were placed prior to the explosion. But, here we are, exploding graves!
Either way! I do have a fix I'm testing currently and I'll be pushing it to the affected versions soon (I'll start with v1.19.4, expect it in like ~20 mins or so).
Okay, 1.19.4-v3.0.5 is up on CurseForge and Modrinth now and should fix this. Let me know if there's any further issues, and thanks again for the report! ๐
Never mind, it is actually incompatibility between my mod called better explosions. I am sure i can fix it on my side just by excluding graves from interacting with it. But i am curious when this mod creates the grave? Could you send code snippet?
Sure, here's where it first starts to generate the grave:
Got it working (really badly but works, i need to figure out how to save block entities and their inventories). Thanks tho!


