Fossils and Archeology: Revival

Fossils and Archeology: Revival

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Suggestion - Configuring F&A Villagers

TorgoApproves opened this issue ยท 0 comments

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I am currently hoping to make a modpack that uses F&A as one of its flagship mods, since it's amazing and I adore it c: However, the paleontologist and archeologist villagers, and their accompanying homes, are unfortunately not compatible with what I am aiming for. I think it would be amazing if their was a small update/patch to the mod that simply added a few configuration options to the config, namely the ability to turn off those building and villagers from spawning and or adding an option to lower or raise their spawn rates to our wishes, similar to how the other structures in the mod already work c: For reference, several mods, like Immersive Engineering, already have options in their configs to turn off any villagers or buildings that it adds to villages, and I would imagine this would function similarly to that c: Thank you so much for your time and effort, and thank you for the mod, it's wonderful c: