
Reload failed, keeping old data
Narcifal opened this issue ยท 3 comments
Describe the bug
Using the /reload command in-game causes an issue where datapacks cannot reload properly. The chat prints: "Reload failed, keeping old data". The problem seems to be related to either FossilsArcheologyRevival or the MoreHitboxes library.
To Reproduce
Steps to reproduce the behavior:
Use /reload in game
Screenshots

Mod Version
Forge 1.20.1, 9.1.7.1-alpha
I've created a pull request where I believe to have fixed this issue. @Narcifal you can look at my fork or let me know if you need a compiled version.
I've created a pull request where I believe to have fixed this issue. @Narcifal you can look at my fork or let me know if you need a compiled version.
I will probably need a compiled version
I've created a pull request where I believe to have fixed this issue. @Narcifal you can look at my fork or let me know if you need a compiled version.
I will probably need a compiled version
There you go, I have created a release on my fork: https://github.com/Seeloewen/FossilsArcheologyRevival/releases
You will probably also need an updated version of MoreHitboxes (dependency) as it suffers from the same issue: https://github.com/Seeloewen/MoreHitboxes/releases
I recommend switching back to the official releases as soon as the devs pushes an update, because I don't know how stable my build is. I haven't tested it much, it seems to work fine though.