Frostiful improvement
benpetersbendrowned-ship-it opened this issue ยท 4 comments
Hello, i was using your mod and even though i love it i think it could improve in 2 things, when you have any animation mod, the running animation makes the cape to sink into your body instead of flowing behind like a regular minecraft cape, which looks odd and makes me not use it even though i want to.
Also, it would be kind of nice to give frostiful some sort of compat with the rpg series, not by making the wand consume runes, but by making the wand to be able to cast the spells from that mod, it is weird to cast spells from an iron sword and not from the cool ice wand
Also a mini request but this is not really important, have you seen the iceologer ice block? would it be possible for the wand to cast that also? maybe only while using the cape?
can you give me more details on the animation mod? (eg the specific mod(s) and affected minecraft versions). that just sounds like a compatibility bug that could be fixed.
as the for the other things:
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i've tried to integrate rpg series before but their code is kind of insane and a nightmare of dependencies to pick apart.
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i've seen the ice block. the frostologer is (intentionally) quite different from the iceologer in dungeons and this is one aspect i chose to change. i also think that a 3D model for a spell like that just looks odd in the vanilla mc art style. if you really want the block: check out friends & foes, which has an actual iceologer.
Sorry, i found the cape problem, it was "vintage animations", i am really sorry, though i keep receiving cold damage haha
If being frozen to death while using the cape is not intended behavior, it might happen because of the RPG series mods that add frost damage acumulation for the frost wizard, so it might change how cold damage works, i am not sure though, if that's the issue and is no way of fixing it then i'm sorry for bothering you, but thank you for your help!


