Fry's Things: Guns and More

Fry's Things: Guns and More

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Please use /refreshgun on each of your weapons and carbon armor after updating, to allow them to update their NBT data

Welcome to Fry's Things. The main goal of this mod is to add vanilla-style, balanced guns. (AND THEY ARE 3D!!!). It also adds a few other things, and much more is to come.

Everything as of currently

The guns are simple: you craft them and ammo at a new bock called the gunsmith table. You reload the gun (default key R) to put ammo in it, and they have durability. You can Right-click to scope in! It's toggle to zoom. There are three tiers of gun noted by the color of their name in the inventory (iron [yellow], steel [cyan], and carbon steel [magenta]), and all steel or lower guns can be upgraded into higher tiers.

 Here is a nice little video that shows some of the mod.

You get started by creating the Gunsmith Table, which you can use to craft all your gun components, guns, ammo, and more! Heres the recipe:


You must upgrade the table to craft better guns. To upgrade the table: surround the table with ingots in a crafting table (kind of like how you crafted the table in the first place, but using steel or carbon steel ingots). You must upgrade to steel before carbon tho!

Some of my favorite guns:

- Heavy pistol (This one is basically a super powerful desert eagle.)

- Compact SMG (A really cool SMG)

- Sniper rifle (A long rifle with a lot of zoom)

- Combat shotgun (A spas-12 style semi auto shotgun)

- Old-world revolver (An old fashioned revolver with cool engravings)

There are a total of around 30 guns in this mod. Yet, it doesn't feel like too much, as the guns are very slowly and simply introduced to the player.

Notable guns:

Here are some notable guns (Even more exist in the mod!)

  • Flintlock pistol (Simple, all-rounded iron gun.) Single shot
  • Musket (Better range, better damage, but slower.) Single shot
  • Blunderbuss (Shoots a spread of pellets, dealing massive damage at close range.) Single shot, 6 pellets
  • Pepperbox (Shoots up to 6 musket balls in quick succession.) 6 shots
  • Cannon (Explosive shots. Explosions destroy blocks, unless gamerule gunGriefing is off) 1 shot
  • Revolver (A steel-tier weapon, shoots faster than most weapons, and does moderate damage.) 6 shots
  • Lever-Action Carbine (A steel-tier rifle with good accuracy and damage, at the expense of fire rate.) 5 shots
  • Double Barrel Shotgun (Steel-tier shotgun that holds 2 bullets. Shoots either Shells or Slugs.) 2 shots
  • Bolt-Action Rifle (Steel-tier slow but high-damage rifle with a scope. Upgrades to a sniper rifle) 4 shots
  • Pump-action shotgun (A steel-teir shotgun with 5 bullets and a tight spread. Perfect for hunting anything.) 5 shots
  • Pistol (A premium carbon steel weapon, firing bullets at a high firerate and dealing slightly less damage.) 12 shots
  • Light Machine Gun (A premium carbon-steel machine gun, featuring a fast firerate and decent damage, just not as accurate, and takes up a lot of ammo quickly) 40 shots
  • Combat Shotgun (A premium shotgun that fires very fast.) 8 Shots
  • SMG (A fast-firing submachine gun with a lot of ammo capacity that isn't too expensive to make.) 50 shots
  • Assault Rifle (3 round burst assault rifle, that fires in automatic if you hold it down. High fire rate, and craftable) 30 shots
  • Battle rifle (Ping!) 10 shots

Guns only obtainable via chest loot:

  • Heavy Machine gun (The heavy machine gun fires very fast, in a large spread. Found in some bastion remnants) 100 shots
  • Ranger Rifle (This classic army rifle has a scope on it, and is found in end cities. The Endermen hated projectiles so much that they stole this gun before the secret on how to make it got out.) 25 shots
  • Old World Revolver (Rarely found in the woodland mansion, this revolver is an antique but is amazing.) 6 shots
  • Classic pistol (A 1911 style pistol that deals more damage than the normal pistol, but has less ammo. Found rarely in pillager outposts.)  7 shots  
  • Machine pistol (The fastest firing gun in the game (15 shots/s!), that has a high DPS but little ammo and less than accurate. Found in jungle temples.) 20 shots
  • Heavy pistol (Large pistol. Enough said lol. Found in buried treasure) 7 shots
  • Compact SMG (A fast SMG with a decent mag. Found in nether fortresses) 35 shots

Default reload key is R. You can switch between ammo types for the shotguns by pressing X by default.

Guns can zoom by right clicking. This is on toggle (as of 2.0.0)

You can also upgrade guns (see recipes below).

You can repair guns as well, simply by crafting a repair bench (in the gunsmith table) and putting the gun in, and any part used to originally craft it!

Gun Mechanics:

Guns have the following features:

  • Firing on left click
  • Aim-down sights (toggle)
  • Semi-auto and fully automatic weapons
  • Reloading and bullets in magazine
  • Recoil animations (for some, will add the rest soon!)
  • Multiple bullet types for shotguns
  • Custom sounds
  • Various amounts of accuracy
  • Accuracy changes with movement
  • Multiplayer compatibility

Each gun also has individual damage, fire rate, bullet velocity, accuracy (and multipliers while moving), aim-down sight zoom & slowness amount, max ammo, and other values.

Fire rate, ammo, and max & current ammo can also be changed with NBT data tags "firerate", "ammo", and "maxAmmo"

In addition to guns, there are also ores, blocks, tools, and certain other small additions.

I thought that gunpowder was difficult to get for this mod. Crafting ammo would be very expensive without another way to craft it. So: I added Sulfur.

You can find Sulfur anywhere underground in stone. It can also be found in the sand in deserts, and in the Nether.

Crafting a bone meal, a sulfur, and a coal or charcoal will create one gunpowder. You can also use sulfur to make matches for lighting fires.

There are also flint tools, and steel tools and armor. As well as a carbon-steel pickaxe, and diamond-tipped variant.

Gun Recipes

Guns

All guns and components for them can be crafted at the Gunsmith table. The materials for each gun are listed in game (screenshot outdated).

Ammo

All ammo is available in the gunsmith table too!

Upgrading Guns

As mentioned previously, guns at the iron and steel tier can be upgraded into more powerful variants. This can be done at the upgrade table with the following recipes (You obtain an upgrade table by crafting it in the gunsmith table).

As of 1.0.5, all upgrades are specialized and unique, except steel-teir upgrades which are just known as Engraved

Engraved flintlock

Duel flintlock (using the engraved one)

Engraved musket

Ranger musket (using the engraved one)

Engraved blunderbuss

Large blunderbuss (using the engraved one)

Engraved pepperbox

Powerful pepperbox (using the engraved one)

Double action revolver

Heavy revolver

Long-Range Lever Action

Extended double-barrel

Sniper rifle: Use the Bolt Action Rifle with a block of Carbon Steel, Gun Parts, and Glass

Tactical pump action: Use the Pump Action Rifle with block of Carbon Steel, Gun Parts, and a spring

Armor crafting recipes

Crafting Armor

Several unique armors can be crafted at a crafting table. They use sewing kits, which are crafted with 2 leather and 2 string.

Steel

Carbon steel

Disclaimer: Carbon steel armor is mainly cosmetic, and offers not a lot of protection. It's best for minigames, however it IS useful because despite low protection, it has knockback resistance better than netherite and it has incredibly high amount of wear before breaking.

Armor Variants

Different carbon steel armor "camo" can be created by adding dyes using guides below. (Many dyes can be switched out for similar colors, such as light blue and blue)

Desert: brown and orange

Forest: green and brown

Multicam: green and yellow

Snow: white and gray dye

Police: blue and yellow

Colored camo: almost any color dye

Default: item in crafting grid with no dye


Other crafting recipes

Crafting Items

Many parts can be crafted at the Gunsmith bench. (Gun parts are crafted at gunsmith table)

Sewing Kit recipe (leather and string)

Gunpowder recipe (sulfur, coal, and bonemeal)

Making raw steel and then forging it into steel ingot (BLAST FURNACE. You can also use copper from other mods instead of gold):

Creating carbon steel from a steel ingot mixed with a block of flint (in smelting table):

Making the Gunsmith Table:

Tools

Steel and flint tools and swords are created the same way as any other vanilla material.

Matches (similar to fire charges)

Multi-tool (combine all steel tools together)

Carbon steel pickaxe (using pipes instead of sticks)

Upgrading a carbon steel pickaxe into its diamond-tipped variant

Credits

- Me (FryCakes)

- My friend Auynonymous for creating textures cuz mine suck

- Another friend named TruJoe for creating updated models and updated textures for armor and tools

- Mcreator for providing a base for some older things in the mod

- My brother Weggert for helping with models, ideas, etc

- A few friends for helping test and balance

This mod is currently for Forge.

Check out my other mod: Fry's Essentials

 
You can contact me thru discord at LilyFry#8205

Here's my patreon just in case

NOTE: This is the ONLY official page for this mod. Others should not be trusted, as I have never posted my mods on another site. Re-hosting is not allowed beyond modpacks, without my express permission.