
[1.11.2] Scripts don't load
TheLimePixel opened this issue ยท 3 comments
So, I don't know whether I'm doing something wrong or there's a problem with the mod, but I believe that it's the latter. The problem is that the scripts don't load, but yet the commands list them and say that they have been loaded. I've already tested all the scripts as regular minetweaker scripts, so I that can't possibly be the problem.
Having this exact same issue. Did you figure anything out @EmosewaGamer ? I've tried renaming modes, moving scripts around, new worlds, etc. Nothing seems to cause it to load scripts located in modpacks/modename/scripts
So I've tried to checkout the code and actually I can get it working in an eclipse dev environment just by compiling the current master. I can't however seem to be able to use the jar from that build in my pack, it just crashes with missing references in ftbl because of the interface.