[1.20.1] Custom highlight regions affected by bobbing when using shaders
Caffeinew opened this issue ยท 0 comments
DO NOT REPORT AN ISSUE IF YOU HAVEN'T TESTED THE ISSUE WITH THE LATEST VERSION IN CURSEFORGE
Functional Storage Version: 1.2.6
Titanium Version: 3.8.23
Crashlog If Applicable (Upload to pastebin/gist):
Oculus 1.6.9
Drawer highlight box moves with players arm model when shaders are enabled. Tested with multiple shaders.
Disabling the "view bobbing" option stops the highlight box movement.