[Enhancement] Fix item-using behavior in Creative mode
yezhiyi9670 opened this issue ยท 1 comments
As said on Minecraft Wiki, an item shouldn't be consumed or changed when a Creative-mode player uses it. The only exception is treated as a bug.
Here's some of the behaviors which need to be fixed:
- Honey bottle. Drinking it duplicates the item, and the count can even exceed the stack limit.
- Note that sometimes drinking a stack (>1) of honey in Survival Mode will duplicate it Client-only instead of consuming the item
- Campfire. Putting items on the campfire will consume the item in Creative mode. The item in player's inventory is expected to remain.
There may be more.