Futurepack Mod - Now with flyable Spaceships!

Futurepack Mod - Now with flyable Spaceships!

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TODO: The Generation Update

Wugand opened this issue · 7 comments

commented

Large Problem:

  • Prevent destrucion of Dungeons by other generations

Dungeons - General:

  • Reduce amount of loot
  • No generation in Ozean biome
  • Enemies in Dungeons (Robots)
  • Fix dungeon Overlap
  • Protect Dungeon (Destroy and Place) {use World/Chunk Data}
  • Spawn Teleporter "Monument" at surface, to access the dungeon (Teleporter)
  • "Protection Room" or Boss-Fight to deactivate the Protection
  • Dirty Magic to open doors

Dungeon - Rooms:

  • Add more Rooms
  • Fix generation of largest Rooms (don't spawn)
  • Fix stair Rooms (don't spawn)
  • No Central ladder
  • Branched structure with blockades/locked doors
  • Add Trap Rooms (new dungeons have 2)
  • Add Puzzle Rooms (we have 1?)

Menelaus - World:

  • Bergpilze / Schrägpilze
  • Obelisks at surface
  • Undergound generation: CheeseSponge -- Nether-Like
  • Large, Branched Caves
  • Glowing mushrooms
  • Lakes and Waterfalls
  • Mushrooms, Mycelium, Vines
  • 4 verschiedene pilze in jewails 4 wachstums stufen (16 texturen)
  • Replace surface water with "very salty Water"
  • Change Bends (more wood, insted of dirt)
  • Glowstone-squid
  • Decorate underground
  • Glowing underground coral
  • Big Structures for menelaus (Skeletts)

Others:

  • Mushroom Science
  • Menelaus Background story
commented

Added Protection.
And fixed Ocean spawn.

commented

Added more Caves/bigger ones.

commented

added mycelium like glowstone strctures around y:20

commented

TODO: check and add recipes for menelaus enviroment

commented

added 4 mushroms, and decorated underground with mycel.
Also the new dungeons need more rooms.

commented

since 1.12 the 4 new mushrooms spawn everywhere.

commented

dungeon overlap is fixed (new dimension), destruction also