
[1.12] Substantial lag when rendering the player data page of the E-Scanner.
elucent opened this issue ยท 7 comments
In a large pack where the player has a ton of data, the first page of the E-Scanner that displays the player's data appears to lag significantly and FPS decreases a lot. If you haven't already, you could probably add optimizations to only render the lines that are currently in-view.
I am alredy rendering part only if they are vissible, but texts are a whole component. I think I will just split them if they are too big.
Can you try this version (for 1.11)
Sure, but since my pack is on 1.12 any testing I do will be no better than the testing you do yourself most likely. :P
I am not seeing the same issues in the new version though! Seems like whatever you did fixed it. :)
This version should fix this for 1.12.